Star Wars: Blood in the Water
Crew Reputation: Daring
Quirks: Old, it’s been around for ages and passed through many hands, could have some outdated or faulty parts.
Ship Size: Corvette
Systems & Modules
Comms – 1/4 
Engines – 1/3 [ ]
Hull – 2/2 [ ] [ ]
Weapons – 1/3 [ ]
Shields [ ]
Shuttle: The Remora
Special Abilities – 2/8 playbook xp
FORGED IN FIRE: Your crew has been toughened by cruel experience. You each get +1d to all resistance rolls.
Hearts & Minds: Each crew member may add 1 action rating to Command, Consort or Sway (up to a max of 3).
At the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or 2 xp if that item occurred multiple times.
- You executed a successful job that opposes Imperial dominance.
- You contended with challenges above your current station.
- You bolstered your crew’s reputation or developed a new one.
- You expressed the goals, drives, inner conflict, or essential nature of the crew.